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Irelia: The Blade Dancer is a champion in League of Legends, known for her significant role as a resistance leader dedicated to preserving her homeland. Her abilities have undergone various changes over patches, including reductions in base damage and adjustments to her healing and damage ratios, which have affected her gameplay significantly.
Abilities Overview
- ive: Ionian Fervor – When Irelia strikes enemies with spells, she gains stacking bonus Attack Speed. At maximum stacks, she also gains bonus damage on hit.
- Q: Bladesurge – Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
- W: Defiant Dance – Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
- E: Flawless Duet – Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned, and Marked.
- R: Vanguard’s Edge – Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards, the blades form a wall that will damage and slow enemies that walk through it.
With these abilities, Irelia generates a stack of Ionian Fervor for each enemy champion hit by her abilities or by hitting at least one non-champion, lasting for 6 seconds, refreshing on basic attacks and ability hits against enemy champions and large monsters, stacking up to 4 times.
Gameplay Insights
Irelia is classified as a Diver, a subclass of Fighters that are squishy but very mobile champions, with easy engage and a lot of damage. She has huge outplay potential but is very weak against crowd control and AP burst damage. This dynamic is why many players see numerous Irelia champions dominating in lower ranks.
Her win rate (wr) has generally been around 49.5% in the last few patches, ranking 36th among top champions out of 60 or so who typically play in the top lane.
Importantly, while Irelia doesn’t have to hard commit on a specific enemy, she is classified as a “Hard Commit to a Fight Champ.” This means that once she engages in battle, there are two potential outcomes: she either dies or the enemies die—there’s no backing out.