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Will There Be a Metal Gear Solid 6? Analyzing the Franchise’s Future

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What Are the Chances of Metal Gear Solid 6?

The likelihood of Metal Gear Solid 6 being made within the next few years is virtually non-existent. However, after the release of Metal Gear Solid Delta and the remasters, you can expect some sort of continuation. Notably, Kojima and Konami parting ways after MGSV: The Phantom Pain is mainly why there is no sequel, especially since The Phantom Pain addressed most of Venom Snake’s origin story.

Moreover, Metal Gear Solid 6 does not have a release date currently. A release date announcement soon is also very unlikely since Metal Gear Solid Delta is the next major entry into the franchise. Naturally, Konami wouldn’t want anything to overshadow the remake. If you’d like a rough estimate, then late 2028 is as good of a guess as any.

Chances are that Hideo Kojima won’t be involved in MGS6. His Project Overdose is reportedly a revival of what he wanted to do with his canceled Silent Hills title. Without Kojima, Konami could make the sequel an original story set in the same universe, only referencing past characters, which may divide fans over the new direction of the franchise.

While there’s been no confirmation of a Metal Gear Solid 6 on the horizon, it seems unlikely that Japanese entertainment giant Konami would abandon one of its most beloved properties so easily. The absence of franchise creator Hideo Kojima makes the prospect of MGS6 even more distant. Kojima was the driving force behind the series but parted ways with Konami after the successful release of Metal Gear Solid 5: The Phantom Pain in 2015. Since then, Kojima has formed his own studio, Kojima Productions, known for Death Stranding and the Death Stranding 2: On The Beach.

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Currently, we are awaiting the release of the Metal Gear Solid 3 remake, announced at a PlayStation Showcase event last year. This could act as a testing bed of sorts for the series and might potentially justify new additions to the Metal Gear Solid saga. If Metal Gear Solid 6, or some new series entry, is on the way, then it will arrive on PS5, Xbox Series X, Xbox Series S, and PC at the very least.

Hideo Kojima’s departure from Konami doesn’t have to spell the end for Metal Gear Solid. Nevertheless, if the publisher wants to continue its most famous series, it better be ready to fill some rather large boots.

Exploring the Future of the Metal Gear Solid Franchise

As of April 2023, there’s been no word whether Konami will be moving forward with Metal Gear Solid 6. The rumor mill has been spinning about a possible remake of the third game, Snake Eater, but it’s seeming less and less likely that Metal Gear Solid 6 will ever be made. Additionally, Konami hasn’t referenced Metal Gear Solid 6 in their financial reports or other instances.

Metal Gear Solid 6 hasn’t officially been announced yet. The likelihood of MGS6 being made within the next few years is virtually non-existent. After the release of Metal Gear Solid Delta and the remasters, you can expect some sort of continuation. Kojima and Konami parting ways after MGSV: The Phantom Pain is mainly why there is no sequel. This is on top of The Phantom Pain addressing most of Venom Snake’s origin story. However, a sixth mainline installment down the line is possible; the odds are it won’t be directly linked to Big Boss.

Former Metal Gear Solid producer Noriaki Okamura had a few encouraging words to say about the future of the series and 2023. In a recent issue of Famitsu, Okamura said the year would be ‘a year of many announcements.’ Whether that means anything about Metal Gear is definitely up for debate, but there’s still plenty of time in the year for something exciting to drop.

A release date getting announced soon is also a very unlikely possibility since Metal Gear Solid Delta is the next major entry into the franchise. Konami wouldn’t want anything to overshadow the remake. However, if you’d like a rough estimate, then late 2028 is as good of a guess as any. Chances are that Hideo Kojima won’t be involved in MGS6. His Project Overdose is reportedly a revival of what he wanted to do with his canceled Silent Hills title.

There’s a complicated backstory behind the internal development of Metal Gear Solid 6. All previous games were developed by Hideo Kojima, who is an icon and visionary within the gaming industry. However, Hideo Kojima parted ways with Konami in 2015, and the franchise has barely moved forward since. Metal Gear Solid fans are supposedly in control of the future of the series. They are desperate to know what the future holds after the release of Metal Gear Solid Delta: Snake Eater, which still doesn’t have a release date but is expected to release sometime this year or possibly in 2025.

Metal Gear Solid 6’s story could continue from The Phantom Pain. The Phantom Pain was hugely ambitious. Its plot threads were a little complicated at times, but the 50-so missions gave the in-depth look at Venom Snake fans had wanted all these years. However, when MGSV came out, many people felt it was incomplete and that parts of the story were missing. Then evidence started piling up that Konami made Kojima remove content and wanted to push up the release date. It’s partly why some plot threads felt too rushed in the game.

However, this is speculative and hasn’t been confirmed by PlayStation, Konami, or Hideo Kojima. Video Game Chronicle has stated that Metal Gear Solid 6 has entered pre-development and that Konami plans to remaster Metal Gear Solid 1. Meanwhile, there are always a few rumblings about a proper new installment in the series, aka Metal Gear Solid 6.

Is Metal Gear Solid Delta the Beginning of a New Era?

In a recent 4Gamer end-of-Year article, as highlighted by Gematsu, Metal Gear series producer Noriaki Okamura made a comment regarding the release of the Metal Gear Solid Delta: Snake Eater remake. Okamura claimed that the plan is to release the title in 2025.

The game allows players to discover the origin story of iconic military operative Snake and begin to unravel the plot of the legendary Metal Gear series. It brings unprecedented new graphics, immersive stealth action gameplay, and sounds to its riveting story. Players once again return to the world of Metal Gear, facing rival nations secretly developing weapons that could threaten the future of mankind. Deep in the jungle, an elite soldier must combine stealth with survival to infiltrate the enemy and stop a weapon of mass destruction from triggering the largest full-scale war the world has ever seen.

Moreover, Konami’s grand re-entry into AAA gaming has been long anticipated. Metal Gear Solid Delta: Snake Eater is going to be a crucial part of those plans. The remake has looked increasingly promising with each of its showings. Although the Japanese publisher’s focus for now is on the Silent Hill 2 remake, it’s building up to Metal Gear’s comeback with increasing momentum as well.

Since its unveiling, Konami has insisted that Metal Gear Solid Delta: Snake Eater is going to be an incredibly faithful remake of the legendary original, right down to using the same voice recordings. Unsurprisingly, this means it’s not changing up things too much regarding its design structure.

Quality of life improvements are clearly a big part of how Metal Gear Solid Delta is looking to modernize MGS3.

  • There will be a host of accessibility options.
  • Options to change visual elements such as the reticle and colour correction.
  • The ability to change the inputs tied to managing weapons and equipment.
  • The option to not have to hold down a button while grabbing foes.

Another tweak in the remake that players will appreciate is a new quick dial option for the codec. Specifically, this lets you instantly save the game. Instead of manually using the codec each time you want to save, in MGS Delta, all you have to do is hold down the down button on the d-pad, as revealed in IGN’s preview.

Metal Gear Solid Delta: Snake Eater expands the reach of Snake Eater beyond its original PlayStation 2 release. The game is confirmed for PlayStation 5 and Xbox Series X|S, bringing the classic to current-generation consoles. A PC version is also in development, marking the first time Snake Eater will be officially available on Windows platforms.

The studio aims to invoke memories of the original while ensuring that it doesn’t play or feel like a 20-year-old game, needing to strike the balance between nostalgia and modern comforts.

With the development of Metal Gear Solid Delta: Snake Eater in full swing, production producer Noriaki Okamura and creative producer Yuji Korekado talked about the changes between the new game and the 2004 original title in detail.

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