Understanding Zombie Eye Colors in Call of Duty
In Zombies, there are certain eye colors that the Zombies have depending on who is controlling them. Here is a list of the current zombie eye colors and who is controlling them:
- Yellow: Samantha Maxis
- Blue: Dr. Edward Richtofen
- Red: Brutus?
- Orange: Dr. Ludwig Maxis
- Purple: ???
The standard color of the eyes is Yellow, which has been commonly referred to as the ‘default’ color. Many people say Sam is in control, while many others say that no one is in control. Furthermore, the purple-eyed zombies are anyone’s guess—perhaps some sort of ancient demon is controlling them?
To clarify:
- Zombie (Yellow Eyes): These are the first of the undead that we have ever seen. Under Samantha’s control, these minor vessels of 115 have appeared in various maps, including Nacht Der Untoten, Verruckt, Shi No Numa, Der Riese, Kino Der Toten, Five, Ascension, Call of the Dead, Shangri-La, Moon, Nuketown, Origins, WSHS Zombies, Tension, Foundation, Suspension, and Crashed.
- Zombie (Blue Eyes): These zombies are exactly the same as the ones with yellow eyes… except for the eye color, which is blue due to Richtofen’s takeover. They show up in the maps Moon, Nuketown, Tranzit, Die Rise, Buried, New World Order, Parting, and Buried Alive.
- Zombie (Red Eyes): Like the blue and yellow-eyed ones, these zombies are controlled by the devil himself. They appear in Mob of the Dead.
- Zombie (Orange Eyes): Similar to the yellow, blue, and red-eyed zombies, these are under Maxis’s control. After performing the final step of the Buried Easter Egg for Maxis, this is what you get! They show up in Buried and Buried Alive.
In summary, in the beginning dimension, it is clear that:
- Yellow eyes mean Samantha is controlling them.
- Blue eyes mean Richtofen is controlling them.
- Orange eyes mean Maxis is controlling them.
The zombies’ eyes will change color depending on who the Demonic Announcer is. Their eyes are yellow under Samantha Maxis, Ludvig Maxis, and the Forsaken.
What Does Each Zombie Eye Color signify?
The zombies’ eyes will change color depending on who the Demonic Announcer is. Their eye colors symbolize different control and influence:
- Yellow: This color signifies control by Samantha Maxis, Ludvig Maxis, and the Forsaken. It is commonly referred to as the ‘default’ color.
- Blue: Indicates that Richtofen is in control.
- Red: Associated with the Warden and Kortifex, though its precise meaning in the zombie lore is debated.
- White: Signifies the presence of the Avogadro.
- Green: This is considered a traditional color for zombies in most media, representing decay and putridity.
Additionally, in the beginning dimension, yellow eyes confirm Samantha’s control, while blue eyes designate Richtofen’s influence. The community has engaged in discussions about the meanings of orange, yellow, and red eyes, and while red has significance, its initial selection may not have had a specifically defined purpose.
Main Controllers Behind Zombie Eye Colors
In the beginning dimension, the color of zombie eyes indicates who is controlling them:
- Yellow eyes: Samantha, Ludvig Maxis, or the Forsaken.
- Blue eyes: Richtofen.
- Red eyes: The Warden, Kortifex, or the Apothecans.
- Orange eyes: Maxis.
- White eyes: The Avogadro.
It is important to note that the zombies’ eyes will change color depending on who the Demonic Announcer is. For example, there is a clear instance of this on the map Nuke Town, where blue eyes denote Richtofen’s control.
The Role of Samantha Maxis in Zombie Lore
Samantha Maxis: Role and Significance in Zombie Lore
Samantha Maxis is the primary antagonist in Call of Duty: World at War and Call of Duty: Black Ops in the Zombies gamemode. She is the daughter of Ludvig Maxis.
Currently, her body is possessed by Edward Richtofen and is mentioned indirectly through quotes found in the game files for Call of Duty: Black Ops II.
Samantha returns in Call of Duty: Black Ops Cold War as part of the Dark Aether Saga. Now a full-grown adult going formally by her last name, she plays a pivotal role in helping Requiem stop Omega Group from harnessing the power of the Dark Aether.
Additionally, Samantha ed her father in Dimension 63 to ask for his help. This revealed that she is his daughter from another universe. Consumed by her voice, Ludvig Maxis begged Richtofen to remove his brain before he turned and placed it in a drone. Subsequently, Samantha asked Primis for their assistance in freeing her from Agartha. After being freed, Doctor Monty reunited her and her father, only to discover that Samantha was still corrupted by the Dark Aether.
By early November 1983, several Outbreak Zones started to appear around the world. Maxis ed Weaver and urged him to watch the tape, explaining that Endstation was the cause of the outbreaks and that Omega Group was responsible. This led to the creation of Requiem, with Weaver being one of its leaders. While Weaver offered his help to protect Maxis, she refused, arguing that she must stay in the field. Believing the BND was compromised by Omega Group, she was now operating without authorization or oversight.
During Season 2 of Black Ops Cold War, she was added into the Multiplayer as a playable operator, as well as Zombies. Despite her good intentions, the hijacking of a Requiem strike team caused major fallout for Requiem’s higher echelon. The strike team barely avoided court martial, only saved on behalf of the Director, and Weaver decided to take the heat for Elizabeth handing Samantha her comm line.
It is important to note that Samantha doesn’t create zombies; she controls them after she got inside the MPD on the Moon. Because her father instructed her to kill everyone part of Group 935, she tries to kill Richtofen. This conflict explains why Richtofen fights against zombies.
Furthermore, the entity is a Dark Aether reflection of Ava created at her birth because Samantha (her genetic mother) was so heavily exposed to Aetherium while she was in the Aether in Firebase Z. This entity influences Ava and erodes the veil between its dimension and Ava’s to gain control over her body.
Conclusion: Why is Samantha Maxis so important? The regular sound that zombies have made since the beginning resembles the name ‘Sam,’ leading to the creation of a story centered around her character.
Richtofen’s Influence: Blue Eye Interpretation
In the beginning dimension, what we know for a fact is that:
- Yellow eyes means Samantha is controlling them.
- Blue eyes means Richtofen is controlling them.
- Orange eyes means Maxis is controlling them.
This is proved in Black Ops 1 and Black Ops 2.
Furthermore, the blue eyes are interpreted through the lens of the German ideal of the perfect race, which is often associated with blue eyes. As Richtofen was a Nazi, thus was his connection to this ideology.
Rare Eye Colors in Zombies: What They Mean
The rarest eye colors in zombies are red and violet. These colors are primarily found in individuals with albinism. Excluding those affected by albinism, green and gray eyes are considered the most uncommon.
In of control, the following meanings are associated with eye colors:
- Yellow eyes indicate that Samantha is controlling them.
- Blue eyes signify that Richtofen is in control.
- The zombies’ eyes will change color depending on who the Demonic Announcer is.
- Yellow-eyed zombies generally represent control by Samantha Maxis from World at War II Black Ops 1.
Analyzing Fan Theories on Zombie Eye Colors
In the world of Cod Zombies, the eye color of the undead is not merely a cosmetic detail but a significant element in the game’s narrative. Each color signifies a different controlling entity of the zombies, influencing their behavior and the overall gameplay. For instance, when the zombies’ eyes turn red, it implies a new and powerful force is controlling them, making the game more challenging and engaging.
Amidst the intricate narrative of the Call of Duty Zombies series, theories have emerged regarding the significance of the red eye color, delving into its potential implications within the game’s lore. One prevailing theory posits that the red eyes symbolize corruption and control, representing the influence of dark forces over the undead horde. This suggests that the red-eyed zombies are under the command of a malevolent entity, adding a layer of complexity to the game’s storyline.
The origins of red-eyed zombies can be traced back to the early development of the zombie lore in popular culture. Red eyes have been traditionally associated with malevolence and otherworldly entities. This symbolism was adopted into the portrayal of zombies. In the evolution of zombie depictions, the red eyes came to signify a heightened state of aggression, indicating a more formidable and relentless threat to survivors.
Understanding the implications of red eyes on zombie behavior is crucial for navigating the evolving challenges within the game. Red-eyed zombies exhibit:
- Enhanced aggression and speed: They pose a greater threat to players.
- Advanced abilities: These zombies often showcase advanced capabilities, such as the capacity to withstand more damage or the ability to summon reinforcements.
Similarly, one of the most common zombie eye colors is a pale gray or milky white. This color often represents the classic image of a decaying corpse and is typically associated with zombies that have been dead for a longer period. It creates a sense of eeriness and can unsettle players traversing through a post-apocalyptic world.
On the other hand, bright red eyes are often used to convey a sense of aggression and danger, as red is a color associated with blood and violence. When players encounter a zombie with red eyes, they know they are in for a challenging fight. This element of intensity can elevate the overall suspense and fear factor in gameplay.
Moreover, one theory suggests that zombie eye color could be related to the stage of decomposition. As zombies decay, their eye color may change. For example:
- Zombies in the early stages of decomposition may have blue eyes.
- Zombies in more advanced stages may have green or red eyes.
Additionally, another theory links zombie eye color to the type of infection or virus that turned them into zombies. Different strains of the zombie virus may cause different eye colors in infected individuals. For example, a blue-eyed zombie may have been infected with one strain, while a green-eyed zombie may have been infected with another.
Fans of the undead discuss the theory that the color of a zombie’s eyes reflects its level of decay. As the flesh decomposes, the eyes tend to take on a paler, more washed-out color. Freshly turned zombies often have bright, almost human-like eyes, while long-dead ones have eyes that are devoid of color.
Different zombie eye colors can hold various meanings and provide players with important clues about gameplay. Understanding these eye colors can enhance the overall gaming experience, making it more immersive. For example:
- Red: Symbolizes aggression and danger, with these zombies often being more powerful.
- Green: Associated with decay and sickness, typically indicating slower and weaker zombies.
- Yellow: Represents zombies infected or mutated by a disease.
In the beginning dimension, we know for a fact that:
- Yellow eyes: Indicate Samantha is controlling them.
- Blue eyes: Mean Richtofen is in control.
- Orange eyes: Signify Maxis is controlling them.
- Green eyes: Could signify a zombie under the control of a certain faction.
Moreover, it is important to note that eye color isn’t solely representative of who controls the zombies but also who has the most influence at that time. The default eye color for zombies is yellow. Red indicates control by Dr. Monty or the Shadow Man. Blue is for Richtofen, while orange is for Maxis overpowering him. White eyes represent Avogadro.
The Evolution of Zombie Eye Colors Across COD Games
The evolution of zombie eye colors across the Call of Duty games is not merely decorative but indicative of the mysterious forces controlling them:
- Yellow Eyes: Generally associated with Samantha Maxis, Ludvig Maxis, and the Forsaken, suggesting their dominion over the undead.
- Blue Eyes: Indicate control by Richtofen, marking his temporary command.
- Red Eyes: Signal the influence of darker entities like the Warden and Kortifex.
- White Eyes: Denote control by the Avogadro.
Interestingly, in various maps such as Shadows of Evil, The Giant, Der Eisendrache, and Zetsubou No Shima, the zombies’ eyes remain yellow, yet the controlling announcer remains a mystery.
For instance, in the Origins map, despite Samantha Maxis’s voice guiding players, Richtofen expresses doubts about her true identity, hinting at deeper story layers. This is compounded by cutscenes where Samantha’s voice takes on a demonic tone, aligning with Richtofen’s suspicions but contradicting the game’s timeline, which suggests her liberation from Agartha. Furthermore, the changes in zombie eye colors in Origins—from purple in cutscenes to blue and then yellow in gameplay—raise questions about canonical consistency and the true nature of the forces at play.
The zombies’ eyes will change color depending on who the Demonic Announcer is:
- Yellow under Samantha Maxis, Ludvig Maxis, and the Forsaken
- Blue under Richtofen
- Red under the Warden and Kortifex
- White under the Avogadro
At round 25, Richtofen becomes the new announcer in control of the zombies, and all zombie eyes turn blue. The red eye color in COD Zombies represents a shift in the game’s narrative, suggesting a new controlling entity of the zombies. This change in eye color serves as a crucial clue for players, marking a significant evolution in the storyline and gameplay of COD Zombies.
Moreover, in Moon and Nuketown Zombies, the eyes switch from yellow to blue when Richtofen switches bodies with Samantha. In Buried, the eyes change to orange when completing the Maxis side of the storyline.
Additionally, the game sprinkles unique audio Easter eggs and quirks across various maps:
- In TranZit, Richtofen’s voice is reserved for special announcer quotes in the first game or in local mode, adding a humorous twist when picking up power-ups.
- In Buried, there is silence from Maxis when picking up Power-Ups, while only Samantha’s demonic laugh is heard when the Mystery Box moves, enhancing the map’s eerie atmosphere.